23 lines
436 B
C#
23 lines
436 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using Data;
|
|
using HexFiled;
|
|
using Units;
|
|
using UnityEngine;
|
|
|
|
public class CheatMenu : MonoBehaviour
|
|
{
|
|
[SerializeField] private UnitData _data;
|
|
private Unit _player;
|
|
void Start()
|
|
{
|
|
_player = HexManager.UnitCurrentCell[_data.Units.Find(x => x.isPlayer).color].unit;
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
}
|