25 lines
486 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Count : MonoBehaviour
{
public static int lifesValue = 0;
//[SerializeField] private Extralife lifeBefor;
Text amount;
// Start is called before the first frame update
void Start()
{
amount = GetComponent<Text>();
}
// Update is called once per frame
void Update()
{
amount.text = lifesValue.ToString();
}
}