28 lines
486 B
C#
28 lines
486 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Audio;
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public class Gameover : MonoBehaviour
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{
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//public AudioSource source;
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public GameObject fake;
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public static bool disable = true;
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// Update is called once per frame
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void Update()
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{
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if(disable)
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{
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fake.SetActive(false);
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}
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else
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{
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fake.SetActive(true);
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}
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}
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}
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