2022-01-08 15:06:14 +03:00

81 lines
2.0 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using GoogleMobileAds.Api;
using UnityEditor.PackageManager.Requests;
using HexFiled;
using Random = UnityEngine.Random;
public class AdsMob : MonoBehaviour
{
private string _revardUnitId = "ca-app-pub-3940256099942544/5224354917";
private RewardedAd _ad;
private AdRequest _request;
private void OnEnable()
{
_ad = new RewardedAd(_revardUnitId);
_request = new AdRequest.Builder().Build();
_ad.LoadAd(_request);
_ad.OnUserEarnedReward += HandleUser;
//
}
// private void Start() {
// ShowAd();
// }
private void HandleUser(object sender, Reward reward)
{
//ExtraLife life;
int lifeCount = ExtraLife.lifeCount;
//ShowAd();
lifeCount += 1;
ExtraLife.lifeCount = lifeCount;
ExtraLife life = FindObjectOfType<ExtraLife>();
life.health += 1;
Respawn(life.gameObject);
}
public void ShowAd()
{
if (_ad.IsLoaded())
{
_ad.Show();
}
}
public void Respawn(GameObject player)
{
List<HexCell> cells = new List<HexCell>();
//cells.AddRange();
// for (int i = 0; i < cells.Count; i++)
// {
// }
foreach (var cell in cells)
{
if(cell.Color == UnitColor.GREY)
{
var randomCell = Random.Range(0, cells.Count);
Vector3 respawnPosition = cells[randomCell].transform.position;
//cells[randomCell].Color = UnitColor.YELLOW;
player = FindObjectOfType<ExtraLife>().gameObject;
player.transform.position = respawnPosition;
if(player.transform.position == respawnPosition)
{
//cell.Color = UnitColor.YELLOW;
}
}
}
}
private void OnDisable() {
_ad.OnUserEarnedReward -= HandleUser;
}
}