2022-01-07 19:39:47 +03:00

32 lines
644 B
C#

using UnityEngine;
using GoogleMobileAds.Api;
public class add : MonoBehaviour
{
private string _revardUnitId = "ca-app-pub-3940256099942544/5224354917";
private RewardedAd _ad;
private AdRequest _request;
private void OnEnable()
{
_ad = new RewardedAd(_revardUnitId);
_request = new AdRequest.Builder().Build();
_ad.LoadAd(_request);
_ad.OnUserEarnedReward += HandleUser;
ShowAd();
}
private void HandleUser(object sender, Reward reward)
{
}
private void ShowAd()
{
if (_ad.IsLoaded())
{
_ad.Show();
}
}
}