dddushesss
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04652acfa5
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fixes
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2022-01-05 18:35:05 +03:00 |
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dddushesss
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3bbdd7e5f4
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Merge branch 'main' of https://github.com/BG-Games/S_Jump-and-grub
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2022-01-05 18:33:34 +03:00 |
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dddushesss
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aa3187745b
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metas
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2022-01-05 18:14:43 +03:00 |
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dddushesss
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e630b2f332
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Merge branch 'Prod'
# Conflicts:
# Assets/Prefab/AimCanvas.prefab
# Assets/Prefab/BarCAnvas.prefab
# Assets/Resources/1/Character/Prefab/Asvald.prefab
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_box_blur.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_circle.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_circle_blur 1.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_circle_blur.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_circle_glow.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_circle_line_blue.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_glow.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_glow_small.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_rotate_line.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_rotate_line_small.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_special_particle_blue.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_special_particle_green.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_special_particle_purple.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_special_particle_red.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_special_particle_white.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_special_particle_yellow.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_star_blue.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_star_green.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_star_light.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_star_purple.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_star_red.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_star_white.png
# Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_star_yellow.png
# Assets/Resources/1/_NewSprites/Logo.png
# Assets/Resources/1/_NewSprites/icon.png
# Assets/Resources/Data/ItemData.asset
# Assets/Scripts/Controller/GameInit.cs
# Assets/Scripts/Items/ItemFabric.cs
# Assets/Scripts/Units/Unit.cs
# Assets/Scripts/Units/Views/UnitView.cs
# Assets/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf
# Assets/TextMesh Pro/Fonts/LiberationSans.ttf
# Assets/TextMesh Pro/Sprites/EmojiOne.png
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2022-01-05 18:05:43 +03:00 |
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dddushesss
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2d87148a09
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Merge branch 'Alexei' into Prod
# Conflicts:
# Assets/Scenes/NewMainMenu.unity
# Assets/Scripts/Units/Unit.cs
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2022-01-05 17:44:03 +03:00 |
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dddushesss
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854b093f45
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cleaned main
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2022-01-05 16:02:18 +03:00 |
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dddushesss
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c87a906d97
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items finished
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2022-01-05 15:43:08 +03:00 |
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DyatelO
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e196974851
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Merge branch 'Zakhar' of https://github.com/BG-Games/S_Jump-and-grub into Zakhar
# Conflicts:
# Assets/Scripts/HexFiled/PaintedController.cs
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2022-01-05 02:49:07 +03:00 |
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dddushesss
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7421638a8d
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item base class. tower. some fixes. inventory canvas
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2022-01-04 20:57:06 +03:00 |
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dddushesss
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2b78e18398
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fixes
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2022-01-03 22:38:21 +03:00 |
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dddushesss
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9a0d54ee76
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new main menu
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2022-01-03 00:41:09 +03:00 |
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dddushesss
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cd2a468be9
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started new main menu. fixed round bag
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2021-12-31 19:26:01 +03:00 |
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dddushesss
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1977ae6d7c
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minor fixes
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2021-12-30 19:57:59 +03:00 |
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dddushesss
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6bb16f8757
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Отрезание
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2021-12-29 21:11:12 +03:00 |
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dddushesss
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94fcee00f6
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fixed unit bar facing camera, other minor fixes
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2021-12-29 06:15:38 +03:00 |
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dddushesss
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16852906d3
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changed menu, added weapon choose,added music controller, settings save
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2021-12-28 17:17:47 +03:00 |
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dddushesss
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9a9481eb04
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added pause menu, refactored unit canvas, added ui controller
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2021-12-27 21:01:37 +03:00 |
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dddushesss
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849bce5891
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fire forward on tap attack joystick
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2021-12-27 17:06:17 +03:00 |
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dddushesss
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4f188bc304
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Added mana mechanic, shoots limitation and ui for it. added vfx for hitting. Hitting is working. aim ui
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2021-12-25 05:17:35 +03:00 |
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dddushesss
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4336526417
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added enemy spawn
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2021-12-22 21:53:12 +03:00 |
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dddushesss
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2b404fd7bf
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previos commit
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2021-12-21 21:23:10 +03:00 |
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dddushesss
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a5ed0753bb
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added hp and mana ui, looking at camera
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2021-12-21 18:32:33 +03:00 |
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dddushesss
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ac7e2a0b52
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menu fix
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2021-12-18 02:51:59 +03:00 |
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dddushesss
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fbd54e36ec
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edited light, changed material on cell prefab
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2021-12-17 22:30:16 +03:00 |
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dddushesss
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26ea17872f
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Painting hex on move and on spawn
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2021-12-15 23:11:34 +03:00 |
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dddushesss
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6b656a6486
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Convert joystick to HexDirection.cs, player move
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2021-12-15 18:41:43 +03:00 |
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dddushesss
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2453c7082f
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added resources
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2021-12-15 16:29:44 +03:00 |
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dddushesss
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ff45de1cbf
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added resources, joistics, CameraControl.cs, PlayerControl.cs, HexDirection.cs, changed one mesh map to multi mesh
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2021-12-15 15:58:32 +03:00 |
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dddushesss
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740205bc3d
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Grid generation, painting hex on click, MVC Arcitecture, OnPaintHex listener, added readme
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2021-12-14 16:06:37 +03:00 |
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AlexMamontow
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8483d0ef43
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Added project
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2021-08-02 16:22:16 +03:00 |
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