35 Commits

Author SHA1 Message Date
dddushesss
04652acfa5 fixes 2022-01-05 18:35:05 +03:00
dddushesss
3bbdd7e5f4 Merge branch 'main' of https://github.com/BG-Games/S_Jump-and-grub 2022-01-05 18:33:34 +03:00
dddushesss
aa3187745b metas 2022-01-05 18:14:43 +03:00
dddushesss
e630b2f332 Merge branch 'Prod'
# Conflicts:
#	Assets/Prefab/AimCanvas.prefab
#	Assets/Prefab/BarCAnvas.prefab
#	Assets/Resources/1/Character/Prefab/Asvald.prefab
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_box_blur.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_circle.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_circle_blur 1.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_circle_blur.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_circle_glow.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_circle_line_blue.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_glow.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_glow_small.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_rotate_line.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_rotate_line_small.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_special_particle_blue.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_special_particle_green.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_special_particle_purple.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_special_particle_red.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_special_particle_white.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_special_particle_yellow.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_star_blue.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_star_green.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_star_light.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_star_purple.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_star_red.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_star_white.png
#	Assets/Resources/1/_NewSprites/Fx_Paticle/Particle/Texture/fx_star_yellow.png
#	Assets/Resources/1/_NewSprites/Logo.png
#	Assets/Resources/1/_NewSprites/icon.png
#	Assets/Resources/Data/ItemData.asset
#	Assets/Scripts/Controller/GameInit.cs
#	Assets/Scripts/Items/ItemFabric.cs
#	Assets/Scripts/Units/Unit.cs
#	Assets/Scripts/Units/Views/UnitView.cs
#	Assets/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf
#	Assets/TextMesh Pro/Fonts/LiberationSans.ttf
#	Assets/TextMesh Pro/Sprites/EmojiOne.png
2022-01-05 18:05:43 +03:00
dddushesss
2d87148a09 Merge branch 'Alexei' into Prod
# Conflicts:
#	Assets/Scenes/NewMainMenu.unity
#	Assets/Scripts/Units/Unit.cs
2022-01-05 17:44:03 +03:00
dddushesss
854b093f45 cleaned main 2022-01-05 16:02:18 +03:00
dddushesss
c87a906d97 items finished 2022-01-05 15:43:08 +03:00
dddushesss
7421638a8d item base class. tower. some fixes. inventory canvas 2022-01-04 20:57:06 +03:00
dddushesss
9a0d54ee76 new main menu 2022-01-03 00:41:09 +03:00
dddushesss
cd2a468be9 started new main menu. fixed round bag 2021-12-31 19:26:01 +03:00
dddushesss
e63c863167 added sfx, minor fixes 2021-12-29 08:10:48 +03:00
dddushesss
94fcee00f6 fixed unit bar facing camera, other minor fixes 2021-12-29 06:15:38 +03:00
dddushesss
6a41c388cb refactor and fixes 2021-12-29 03:02:55 +03:00
dddushesss
d158c8fb37 music control from main menu, minor fixes 2021-12-28 17:44:43 +03:00
dddushesss
16852906d3 changed menu, added weapon choose,added music controller, settings save 2021-12-28 17:17:47 +03:00
dddushesss
9a9481eb04 added pause menu, refactored unit canvas, added ui controller 2021-12-27 21:01:37 +03:00
dddushesss
849bce5891 fire forward on tap attack joystick 2021-12-27 17:06:17 +03:00
dddushesss
0b0ac51fb6 Refactor. One class for bots and player 2021-12-25 05:58:26 +03:00
dddushesss
4f188bc304 Added mana mechanic, shoots limitation and ui for it. added vfx for hitting. Hitting is working. aim ui 2021-12-25 05:17:35 +03:00
dddushesss
2b5b4029f0 previos commit 2021-12-22 21:53:29 +03:00
dddushesss
4336526417 added enemy spawn 2021-12-22 21:53:12 +03:00
dddushesss
1b3d4fb8bd changed shooting mechanic, aiming on 360 2021-12-22 17:01:17 +03:00
dddushesss
73256f251d updated packeges 2021-12-21 22:29:32 +03:00
dddushesss
2b404fd7bf previos commit 2021-12-21 21:23:10 +03:00
dddushesss
f2f6abcdbc added attacking, seted attack animation, updating mana canvas 2021-12-21 21:22:55 +03:00
dddushesss
594635d9e7 minor fixes 2021-12-21 14:58:27 +03:00
dddushesss
bf97cf74ca added vfx effect on capture hex 2021-12-21 14:03:59 +03:00
dddushesss
bcc2b7e133 added menu 2021-12-17 17:15:18 +03:00
dddushesss
313331f6b2 move animation 2021-12-16 14:52:07 +03:00
dddushesss
26ea17872f Painting hex on move and on spawn 2021-12-15 23:11:34 +03:00
dddushesss
1dfea0637d Fixed character controller 2021-12-15 19:42:13 +03:00
dddushesss
6b656a6486 Convert joystick to HexDirection.cs, player move 2021-12-15 18:41:43 +03:00
dddushesss
2453c7082f added resources 2021-12-15 16:29:44 +03:00
dddushesss
ff45de1cbf added resources, joistics, CameraControl.cs, PlayerControl.cs, HexDirection.cs, changed one mesh map to multi mesh 2021-12-15 15:58:32 +03:00
dddushesss
740205bc3d Grid generation, painting hex on click, MVC Arcitecture, OnPaintHex listener, added readme 2021-12-14 16:06:37 +03:00